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MetaFacts' TUP findings

What tech consumers are actually doing with technology – current MetaFacts TUP/Technology User Profile research results

  • TUP Lenses
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      • TUP User Profile Lens
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Tag: Workplace PCs

Posted on September 25, 2020January 15, 2021

Work from home on the shoulders of employees, for now [TUPdate]

Working exclusively from home

Are you reading this from home? That makes you one of the 391 million of online adults working remotely we found in our TUP/Technology User Profile survey across 6 countries. If you are like the average employee around the world, you are also reading this on your own PC, tablet, or smartphone, and not one provided by your employer.

Home PCs are the new work PC.

Insights professionals in the tech industry already know from personal experience about working remotely. It was not too long ago that many researchers would be balancing notebooks on their knees in darkened focus group viewing rooms while reaching for another M&M or two. (Not that there’s anything wrong with M&M’s). However, most of the world’s employees do not have experience as remote workers, nor are they set up properly.

Continue reading “Work from home on the shoulders of employees, for now [TUPdate]”
Posted on May 15, 2020January 15, 2021

Work-life balance – back to the future or the past? [TUPdate & MetaFacts Pulse Survey]

Progress toward work-life separation, until sudden integration

I will admit to having recently used more than one cliché about these being “unprecedented times” or even that we’re headed towards a “new normal”.

When it comes to work-life balance, what was “normal” is all-too “precedented”. For years, PCs have enabled American employees to bring work home. Enabling is not always a positive characteristic, depending on one’s perspective. No sooner had employees scaled down their work at home, minimizing their commingled work and personal activities, then along came COVID-19.

Continue reading “Work-life balance – back to the future or the past? [TUPdate & MetaFacts Pulse Survey]”
Posted on April 17, 2020January 15, 2021

Working From Home With What You Have [TUPdate, MetaFacts Pulse Survey]

Two out of three employees suddenly working from home are not well-supported by their employers, at least not with their technology.

Among the largest US employers, 18.6 million employees working at home are doing so without a work PC. This is almost half (47%) of all US work-at-home employees without a work PC. Pre-pandemic, firms with 1,000 or more employees provided 20.6 million of their employees with at least one work desktop or notebook PC. This measure is based on our TUP/Technology User Profile 2019 wave with 3,935 employed respondents. As of April 15, 2015, 30.3 million online American employees are still working for these large companies with 1,000 or more employees. Of these, 11.7 million employees are working from home with a work PC.

Continue reading “Working From Home With What You Have [TUPdate, MetaFacts Pulse Survey]”

Recent MetaFAQs, TUPdates, and Highlights

  • Active use of social networks Facebook, Instagram, WhatsApp by country [MetaFAQs]
  • How many social networks do Americans actively use? [MetaFAQs]
  • Active use of Instagram by age group and country [MetaFAQs]
  • Meetings are dead. Long live meetings! Are we digitally transformed yet? [TUPdate]
  • How many gamers? [MetaFAQs]
  • Smart displays beginning with youthful interest [MetaFAQs]
  • Active use of Facebook, Instagram, or WhatsApp by age group and country [MetaFAQs]
  • Active use of Facebook by age group and country [MetaFAQs]
  • Synchronous or asynchronous communication – checking age preference [MetaFAQs]
  • Headsets – our sound islands [TUPdate]
  • Wireless Bluetooth headsets by smartphone operating system [MetaFAQs]
  • Smart Displays barely visible [MetaFAQs]
  • PC gaming by household size [MetaFAQs]
  • Generation gap amplified by headsets [MetaFAQs]
  • Welcome to MetaFacts TUP Findings!

TUP Topics

  • Activities
  • Android
  • Apple
  • Communication
  • Connected home
  • Consumer behavior
  • Demographics
  • Ecosystems
  • Employees
  • Entertainment
  • Facebook
  • Game Playing
  • Google
  • Home PCs
  • HP
  • Installed Base
  • iPad
  • iPhone
  • Laptops
  • Market Adoption
  • Market penetration
  • Microsoft
  • Microsoft Windows
  • Mobility
  • Notebook
  • Notebooks
  • Operating systems
  • PC Activities
  • PCs
  • Penetration
  • Printers
  • Remote working
  • Shopping
  • Smartphone
  • Smartphone Activities
  • Smartphones
  • Social Networking
  • Sociodemographics
  • Tablet
  • Tablets
  • Technology adoption
  • Trends
  • Video calls
  • Videoconferencing
  • Windows

TUP Topics

  • Activities
  • Android
  • Apple
  • Communication
  • Connected home
  • Consumer behavior
  • Demographics
  • Ecosystems
  • Employees
  • Entertainment
  • Facebook
  • Game Playing
  • Google
  • Home PCs
  • HP
  • Installed Base
  • iPad
  • iPhone
  • Laptops
  • Market Adoption
  • Market penetration
  • Microsoft
  • Microsoft Windows
  • Mobility
  • Notebook
  • Notebooks
  • Operating systems
  • PC Activities
  • PCs
  • Penetration
  • Printers
  • Remote working
  • Shopping
  • Smartphone
  • Smartphone Activities
  • Smartphones
  • Social Networking
  • Sociodemographics
  • Tablet
  • Tablets
  • Technology adoption
  • Trends
  • Video calls
  • Videoconferencing
  • Windows

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Recent MetaFAQs, TUPdates, and Highlights

  • Active use of social networks Facebook, Instagram, WhatsApp by country [MetaFAQs]
  • How many social networks do Americans actively use? [MetaFAQs]
  • Active use of Instagram by age group and country [MetaFAQs]
  • Meetings are dead. Long live meetings! Are we digitally transformed yet? [TUPdate]
  • How many gamers? [MetaFAQs]
  • Smart displays beginning with youthful interest [MetaFAQs]
  • Active use of Facebook, Instagram, or WhatsApp by age group and country [MetaFAQs]
  • Active use of Facebook by age group and country [MetaFAQs]
  • Synchronous or asynchronous communication – checking age preference [MetaFAQs]
  • Headsets – our sound islands [TUPdate]

© MetaFacts, Inc. 1996-2021

TUP Lenses, Deliverables formats, and Waves

  • Market Research
  • TUP Lenses
    • Activities Lenses
      • Activities
      • Communication
    • Technology + Users + Activities Lenses
      • Game consoles, Gaming PCs and Game-playing
      • Home Entertainment
      • Technology Ecosystems
      • Wearables, Hearables, Listening, and Speaking
      • Work/Life Balance
    • Technology Lenses
      • Consumer Electronics
      • Devices
      • Mobile Phones
      • PCs
      • Printers
      • Tablets
    • User Lenses
      • Households
      • User Profile
  • TUP Waves
    • MetaFacts Pulse Survey
    • TUP 2005
    • TUP 2013
    • TUP 2014
    • TUP 2015
    • TUP 2016
    • TUP 2017
    • TUP 2018
    • TUP 2019
    • TUP 2020
  • TUP-Deliverable Formats
    • MetaFAQs
    • TUP Lens Highlights
    • TUP Slicer
    • TUPdates

© MetaFacts, Inc. 1996-2021

 

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