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MetaFacts' TUP findings

What tech consumers are actually doing with technology – current MetaFacts TUP/Technology User Profile research results

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Category: TUP 2013

Technology User Profile – 2013 Annual Edition

Posted on October 8, 2020February 17, 2021

Key home PC trends [Highlights]

Home PC Penetration

The home PC has been a central part of the American technology user’s world for years, and while remaining so for many, the home PC is slowly losing its primacy among some market segments.

Home PCs have been challenged by the emerging use of smartphones and tablets, not only among younger Americans. Older Americans have also rapidly adopted smartphones and are starting to discover how to use them well. Home PC makers, software developers, and service providers have worked hard to keep the home PC as a central device, or at least one that is included.

The home PC is not down and out – not by a long shot. The humble PC is in use by most online Americans. In 2020, 75% of online adults in the US actively used a home PC. From 2015 to 2019, this level was effectively flat at 80%.

Continue reading “Key home PC trends [Highlights]”
Posted on March 23, 2018January 15, 2021

Smartphones Rise, PCs and Printers Float, Tablets Waver – User Trends [TUPdate]

The number of connected adults continues to rise in the US. Based on our Technology User Profile (TUP) 2017 wave, there are 212.6 million adults who regularly connect to the Internet using a PC, Mobile Phone, Tablet, or Game Console. This number is up 18.9 million from the 193.8 million adults we reported in our TUP 2013 wave.

Continue reading “Smartphones Rise, PCs and Printers Float, Tablets Waver – User Trends [TUPdate]”
Posted on January 26, 2018December 15, 2020

Online and Offline seniors – Hidden in Plain Sight [TUPdate]

Online and offline seniors – hidden in plain sight

The number of actively connected seniors continues to rise, even while their connection rate has stalled. Also, seniors are very active with their connected devices, from PCs to Tablets and Smartphones.

There are more American seniors online than ever before. This is primarily due to two factors – rapid mobile phone adoption and the growing number of seniors in the U.S. Population. Based on our Technology User Profile (TUP) 2017 survey, nearly 44 million adults age 62 and older actively using a PC, Tablet, Mobile Phone, or Game Console to connect to the Internet.

A market segment often overlooked or derided by the tech industry, seniors have been increasingly embracing technology, weaving it into the fabric of their lives.

Mobile phones are hot among older adults, especially Smartphones. Tablet and Smartphone usage has soared among Americans age 62 and above, rising 49% and 47% per year, respectively, between 2013 to 2017. In 2013, the number of active Tablet users age 62 and over was under 4 million, and in 2017 that number is 19.1 million seniors. Similarly, Smartphone use has grown from less than 6 million adults age 62 and over in 2013 to 26.8 million in 2017.

Notebook PC use has also grown, while overall PC use has remained essentially flat. Mobile PC use has grown 20.4% per year from 2013 to 2017. Use of at least one PC has increased 1.8% per year from 2013 to 2017.

Getting connected has outpaced population growth. Only a small part of these growth rates is due to the growing population of seniors. The US Census projected that the number of Americans age 65 and above grew 3.3% per year from 2013 to 2016. During this same period, the number of Connected Adults age 65 and above grew 5.6% per year. The current number of 43.4 million adults regularly using an Internet-connected PC, Tablet, Mobile Phone, or Game Console is up from 35.7 million in 2013. In other words, one in five (20%) Connected Adults in the US are age 62 and above.

The rapid growth of Smartphone use among seniors is due in part to the many of these adults who have given up their old data-free basic cell phones. However, that’s not the entire story. Overall mobile phone adoption has grown. Between 2013 to 2017, mobile phones are in the hands of 20.5 million more adults age 62 or above.

Not to be underestimated

Seniors are big tech spenders. The average annual household technology spending by adults 62 and older is $6.6k. Among slightly older adults 65 and older, the average is slightly less at $6.5k per year for all technology devices and services. Like their younger counterparts, the majority of tech spending by older adults is for services, from cable TV and smartphone service to Internet connections.

More than healthcare

Often seniors are overlooked with the uninformed belief that they are not active with their connected devices, or only focused on healthcare. Although not as active as younger connected adults, seniors are busy with their connected devices.

More than 50% of connected adults age 62 and older around the world use their primary connected device for nearly every type of activity: from Communication, Shopping, Information & Search, and Personal/Productivity, to Entertainment. One reason that seniors may be thought to be less active is their relatively lower presence on Social Networks, making them less visible. This is based on our Technology User Profile 2017 survey across five countries (US, Germany, India, UK, and China). In China and India, connected seniors 62 and older.

Searching online for healthcare information is a major activity for half of seniors using their primary connected device, although it’s the fifth-ranked activity. Even more widespread are activities such as shopping, staying in touch, on top of finances, and current events.

Looking ahead

I expect connected seniors to continue to expand their use of their technology, while unconnected seniors will remain unconnected. Those already connected will follow the path of younger adults and these senior’s younger selves, finding evermore ways to enjoy and utilize each type of technology they’ve adopted. Among  unconnected seniors, the flattened connection rates isn’t likely to spike soon with the current approaches. Although many organizations from retailers to hospitals are nearly demanding that all their clients all interact online, force isn’t working. Unconnected adults are not being served, or organizations are needing to rely on connecting through traditional methods: postal mail, landline phones, and personal visits. Senior non-users are unlikely to respond to the benefits that attracted younger adults online in the first place. Instead, new approaches are needed.

In the meantime, don’t be surprised to see more active seniors toting Smartphones and Tablets.

Source

The information in this TUPdate is based on the most recent wave of Technology User Profile (TUP) – the TUP 2017 wave into the US, UK, Germany, India, and China. Current TUP subscribers can tap into these and additional similar results about seniors and younger adults. For more information about MetaFacts and subscribing to TUP, please contact MetaFacts.

 

Recent MetaFAQs, TUPdates, and Highlights

  • Active use of social networks Facebook, Instagram, WhatsApp by country [MetaFAQs]
  • How many social networks do Americans actively use? [MetaFAQs]
  • Active use of Instagram by age group and country [MetaFAQs]
  • Meetings are dead. Long live meetings! Are we digitally transformed yet? [TUPdate]
  • How many gamers? [MetaFAQs]
  • Smart displays beginning with youthful interest [MetaFAQs]
  • Active use of Facebook, Instagram, or WhatsApp by age group and country [MetaFAQs]
  • Active use of Facebook by age group and country [MetaFAQs]
  • Synchronous or asynchronous communication – checking age preference [MetaFAQs]
  • Headsets – our sound islands [TUPdate]
  • Wireless Bluetooth headsets by smartphone operating system [MetaFAQs]
  • Smart Displays barely visible [MetaFAQs]
  • PC gaming by household size [MetaFAQs]
  • Generation gap amplified by headsets [MetaFAQs]
  • Welcome to MetaFacts TUP Findings!

TUP Topics

  • Activities
  • Android
  • Apple
  • Communication
  • Connected home
  • Consumer behavior
  • Demographics
  • Ecosystems
  • Employees
  • Entertainment
  • Facebook
  • Game Playing
  • Google
  • Home PCs
  • HP
  • Installed Base
  • iPad
  • iPhone
  • Laptops
  • Market Adoption
  • Market penetration
  • Microsoft
  • Microsoft Windows
  • Mobility
  • Notebook
  • Notebooks
  • Operating systems
  • PC Activities
  • PCs
  • Penetration
  • Printers
  • Remote working
  • Shopping
  • Smartphone
  • Smartphone Activities
  • Smartphones
  • Social Networking
  • Sociodemographics
  • Tablet
  • Tablets
  • Technology adoption
  • Trends
  • Video calls
  • Videoconferencing
  • Windows

TUP Topics

  • Activities
  • Android
  • Apple
  • Communication
  • Connected home
  • Consumer behavior
  • Demographics
  • Ecosystems
  • Employees
  • Entertainment
  • Facebook
  • Game Playing
  • Google
  • Home PCs
  • HP
  • Installed Base
  • iPad
  • iPhone
  • Laptops
  • Market Adoption
  • Market penetration
  • Microsoft
  • Microsoft Windows
  • Mobility
  • Notebook
  • Notebooks
  • Operating systems
  • PC Activities
  • PCs
  • Penetration
  • Printers
  • Remote working
  • Shopping
  • Smartphone
  • Smartphone Activities
  • Smartphones
  • Social Networking
  • Sociodemographics
  • Tablet
  • Tablets
  • Technology adoption
  • Trends
  • Video calls
  • Videoconferencing
  • Windows

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Recent MetaFAQs, TUPdates, and Highlights

  • Active use of social networks Facebook, Instagram, WhatsApp by country [MetaFAQs]
  • How many social networks do Americans actively use? [MetaFAQs]
  • Active use of Instagram by age group and country [MetaFAQs]
  • Meetings are dead. Long live meetings! Are we digitally transformed yet? [TUPdate]
  • How many gamers? [MetaFAQs]
  • Smart displays beginning with youthful interest [MetaFAQs]
  • Active use of Facebook, Instagram, or WhatsApp by age group and country [MetaFAQs]
  • Active use of Facebook by age group and country [MetaFAQs]
  • Synchronous or asynchronous communication – checking age preference [MetaFAQs]
  • Headsets – our sound islands [TUPdate]

© MetaFacts, Inc. 1996-2021

TUP Lenses, Deliverables formats, and Waves

  • Market Research
  • TUP Lenses
    • Activities Lenses
      • Activities
      • Communication
    • Technology + Users + Activities Lenses
      • Game consoles, Gaming PCs and Game-playing
      • Home Entertainment
      • Technology Ecosystems
      • Wearables, Hearables, Listening, and Speaking
      • Work/Life Balance
    • Technology Lenses
      • Consumer Electronics
      • Devices
      • Mobile Phones
      • PCs
      • Printers
      • Tablets
    • User Lenses
      • Households
      • User Profile
  • TUP Waves
    • MetaFacts Pulse Survey
    • TUP 2005
    • TUP 2013
    • TUP 2014
    • TUP 2015
    • TUP 2016
    • TUP 2017
    • TUP 2018
    • TUP 2019
    • TUP 2020
  • TUP-Deliverable Formats
    • MetaFAQs
    • TUP Lens Highlights
    • TUP Slicer
    • TUPdates

© MetaFacts, Inc. 1996-2021

 

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